community building – P2P Foundation https://blog.p2pfoundation.net Researching, documenting and promoting peer to peer practices Thu, 05 Jul 2018 15:01:26 +0000 en-US hourly 1 https://wordpress.org/?v=5.5.15 62076519 Discovering the MAGIC of community building: 7th and final week of REMODEL https://blog.p2pfoundation.net/discovering-the-magic-of-community-building-7th-and-final-week-of-remodel/2018/07/07 https://blog.p2pfoundation.net/discovering-the-magic-of-community-building-7th-and-final-week-of-remodel/2018/07/07#respond Sat, 07 Jul 2018 08:00:07 +0000 https://blog.p2pfoundation.net/?p=71640 In this final installment in the REMODEL design sprint program, the 10 Danish manufacturing companies were challenged to prototype a community eco-system chart based, among other things, on all the work done in the previous phases. With this, it started to become clear how essential and powerful communities of co-creators can be, but also how... Continue reading

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In this final installment in the REMODEL design sprint program, the 10 Danish manufacturing companies were challenged to prototype a community eco-system chart based, among other things, on all the work done in the previous phases. With this, it started to become clear how essential and powerful communities of co-creators can be, but also how difficult community building actually is.

This is part of a serious of blogposts about the REMODEL programme at The Danish Design Centre

The business strategies of the REMODEL participants have really started to mature, and we are almost at the end in which the companies can harvest the output: Namely a newfound strategic understanding of the business potential of open source principles in manufacturing of hardware products, as well as a draft plan for the existing product in their portfolio that they have been working on throughout the process.

To get to this end goal, however, they first had to go the final stretch to uncover more specifically which kind of community they need to build in order to succeed with their new open source strategy.

Phase 7: Prototyping your community ecosystem

In this concluding phase the companies first and foremost ran one last iteration of their system map, based on the feedback from the stakeholder interview last time. With that in place it was time – based on the revised system map – to craft a prototype of their desired community eco-system: Looking at who are the key participants, what human resources they will need to establish and maintain it, and lastly which licenses and technical platforms to choose in order to realize it. You can browse the tools and methods for this in the Phase 7 repository on the REMODEL Github page.

What have we learned in this final phase? Community building is an art form worth mastering.

Lots of really interesting learning points came forward in this work. Here are a few highlights:

First step is to motivate key stakeholders to get on board

Identifying key stakeholders that are needed for the community to succeed in the first place is absolutely key and such stakeholders should be the first ones to be catered to and looped in. The key question to ask oneself is therefore: How do you motivate them? One of the companies pointed out that as a community builder you need to consider not just the pay-off for yourself, but more importantly what is in it for them (it needs to be a 2-way relationship). Working with motivation of stakeholders in general is a great investment of time.

Be aware of the resources needed

Proper, systematic building of community requires a solid resource base, so any planning ideally needs to include a cost estimate and business calculation. This is something that we actually had not implemented in the REMODEL program so far, but as it was quickly pointed out by some of the more business savvy team members across the companies, this is something that we will add in coming iterations.

Bottom line is that it is important to have the actual cost estimate sorted since the extent to which such funds can be secured has a great impact on the chance of realizing the idea.

Putting community building first might be less intimidating

Open sourcing first and then building community afterwards might be the wrong chronological order: In fact, it might be easier to build a community first (without having any open assets for them ) and then figure out what to open source later based on input from the burgeoning community. On one hand this might give a bigger sense of co-ownership among the community members, but secondly, this might even make open sourcing less intimating for business owners, because they can start small and build relationships first as a proof of concept before getting into deeper waters.

The platform may become the product

For some of the companies, there was the realization that maybe the community (or platform) is the actual product, rather than the hardware. In a digital economy more often than not the real business (and scaling) potential lies in creating a bond with users and offering a continual service rather than simply selling a one-off product. In this train of though the hardware could be seen merely as a connecter of the company and the user, and therefore it makes sense for it to be freely copied in order to scale the volume of relationships; allowing for the emergence of new business opportunities based on, for instance, subscription-based service models.

You cannot learn community building in a design sprint

This will likely not come as a surprise to anyone, but should be mentioned anyway: After the dust has settled after the completion of the REMODEL design sprint several companies noted that they realize how community building is much more complex than they had imagined and that while having gotten a good introduction in the program, they need to dig much deeper: So in really understanding how to build a community they need to learn what REALLY are the drivers? Community building is an art form, and for several of the companies, it became clear that they now need to continue on their own to learn more (Note: We often point people to Jono Bacon’s seminal The Art of Community as a great point of departure).

With this round-up of the 7th and final phase of REMODEL, we conclude the first series of sharing insights, but the sharing continues in other forms: We are writing up business cases on all 10 companies and are also preparing our REMODEL conference to take place on October 9, 2018, in Copenhagen. Stay tuned.

This is the sixth blog post of the REMODEL programme. Read number one, number two, number three, number four and number five here.

Learn more

Curious to follow the REMODEL program in more depth? Read more here or sign up for the newsletter. Eager to discuss? Join the conversation on Twitter under the #remodelDK hashtag or contact Danish Design Centre Programme Director Christian Villum on [email protected]

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The emergence of makerspaces https://blog.p2pfoundation.net/70750-2/2018/05/04 https://blog.p2pfoundation.net/70750-2/2018/05/04#respond Fri, 04 May 2018 08:00:00 +0000 https://blog.p2pfoundation.net/?p=70750 Recently, our colleagues Vasilis Niaros, Vasilis Kostakis and Wolfgang Drechsler received the Tallinn University of Technology 2017 Publication of the Year award for “Making (in) the Smart City”. Abstract Critical approaches to the smart city concept are used to begin highlighting the promises of makerspaces, that is to say, those emerging urban sites that promote... Continue reading

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Recently, our colleagues Vasilis Niaros, Vasilis Kostakis and Wolfgang Drechsler received the Tallinn University of Technology 2017 Publication of the Year award for “Making (in) the Smart City”.

Abstract

Critical approaches to the smart city concept are used to begin highlighting the promises of makerspaces, that is to say, those emerging urban sites that promote sharing practices; exercise community-based forms of governance; and utilize local manufacturing technologies. A bird’s-eye-view of the history of makerspaces is provided tracing their roots back to the hacker movement. Drawing from secondary sources, their community-building, learning and innovation potential is briefly discussed. Makerspaces, this essay argues, can serve as hubs and vehicles for citizen-driven transformation and, thus, play a key part in a more inclusive, participatory and commons-oriented vision of the smart city.

Excerpts

Introduction

Urbanization is a trend of our times, with the largest share of the human population globally living in cities; a trend that is only increasing. Cities are economic centers that through the consumption of massive resources lead to heavy environmental impact as well as to social contestations and conflicts. This creates the need for new conceptualizations for a city that will be able to deal with the current issues in more imaginative, inclusive and sustainable ways.

In this paper, critical approaches to the smart city concept are used to begin highlighting the promises of emerging urban sites that promote sharing practices and commons-based peer production.

In light of the rise of the collaborative commons, i.e., shared resources, the concept of urban “makerspaces” is discussed. The latter are community-led, open spaces where individuals share resources and meet on a regular basis to collaboratively engage in creative commons-oriented projects, usually utilizing open source software and hardware technologies. Through the intersection of digital technologies and urban life, several initiatives have emerged that attempt to circumvent the dependence on private firms or governments to provide solutions.

What is the community-building, learning and innovation potential of makerspaces towards a more inclusive, commons-oriented smart city?

Community-building potential

Makerspaces can be viewed as community-run hubs that connect citizens not only of the same city but also of other cities worldwide. Approximately 66% of the UK-based makerspaces collaborate with other UK-based or foreign makerspaces on a regular basis, while 46% contribute to commons-oriented, open source projects which normally have a global orientation. Yet, individuals are more engaged and committed to one local makerspace. Further, two of the top reasons people use makerspaces are socializing and learning. Hence, makerspaces can be platforms that cultivate relationships and networks, building social capital, i.e., “social networks and the attendant norms of trust and reciprocity”.

However, claims around the potentialities of makerspaces are still speculative and depend on how individuals associate with such places. While makerspaces have been built in ethnically and geographically diverse environments, there is yet a lack of racial and gender diversity within many of them. For instance, membership is predominantly male in 80% of UK makerspaces and 77% of China’s makers are male. Additionally, 81% of U.S. makers are male with an average income of $106,000. These are indications that participation in the maker movement is heavily dominated by affluent men.

As an attempt to correct this lack of diversity, some feminist and people of color-led makerspaces have emerged, such as Mz Baltazar’s Laboratory in Vienna and Mothership Hackermoms in Berkley (feminist spaces created in 2008 and 2012 respectively) or Liberating Ourselves Locally in Oakland (a “people of color-led” space created in 2012). However, such strategies have been met with controversy, since they are deemed to go against the principle of openness.

Learning potential

The learning potential of making coupled with open learning environments; project-based learning; informal tinkering; and peer collaboration can motivate the social learning and personalized involvement of participants. Makerspaces exhibit the aforementioned characteristics and, thus, show great promise as emerging learning hubs. That is why makerspaces have recently generated much interest in diverse educational circles. For example, several libraries and museums have created spaces with the aim to empower creative activity, resource-sharing, and active engagement with making, materials, processes, and ideas in relation to their collections and exhibits.

It appears that makerspaces offer the capacity for informal community activity as well as a proper learning environment with a focus on productive processes rather than skill-set building. Varying activities may be combined (like programming and hardware building and even manufacturing tools development), following the approach of constructionism.

Nevertheless, inclusivity and participation in such educational activities is not assured. Although more than 50% of UK makerspaces offer support, courses and tool inductions, the majority of makers are well-educated and technologically-confident. Likewise, 97% of makers in the U.S. have attended or graduated from college, while 80% say they have post-graduate education. Thus, to facilitate learning for diverse users, makerspaces should be staffed by qualified educators who are knowledgeable about theories of teaching and learning as well as about user needs and behaviors.

Innovation potential

In makerspaces people innovate and learn together by making things and using the Web to globally connect and share designs, tutorials and code. They offer creative environments where sustainable entrepreneurs, potentially with diverse motives and backgrounds, can meet and interact and thus benefit from synergies and the cross-pollination of ideas. Moreover, in makerspaces designers can come together and collaborate in participatory explorations during the use phase by prototyping, adding small-scale interventions and, therefore, moving from a “design-in-the-studio” to a “design-in-use” strategy.

Several innovative entrepreneurial endeavors and start-ups have emerged through makerspaces. This article refers to some prominent cases with the aim to provide an overview of the most mature examples that cover a wide spectrum of areas, from ICT and local manufacturing technologies to farming, culture and neuroscience.

In all, makerspaces should not be viewed merely as experimentation sites with local manufacturing technologies but as places “where people are experimenting with new ideas about the relationships amongst corporations, designers, and consumers”. The review of makerspaces-related innovation illustrated that they mainly produce user-led, incremental product and process innovations. Some of the aforementioned projects and eco-systems, such as the RepRap- or Arduino-based eco-systems, may represent both the Schumpeterian and social-oriented understanding of innovation. They seem to create win-win situations for both instigators/entrepreneurs and society, and inaugurate commons-oriented business models which arguably go beyond the classical corporate paradigm and its extractive profit-maximizing practices.

Conclusions

Are makerspaces a manifestation of the “new spirit of capitalism” that has successfully incorporated and adapted several of its various critical cultures? Or could we consider makerspaces as sites with non-negligible post-capitalist dynamics? Both possibilities still exist.

If we subscribe to the idea that at least some makerspaces can be seen as CBPP in practice, then, makerspaces may belong to a new form of capitalism but, at the same time, also highlight ways in which this new form might be transcended. If the dominant discourse of the “smart city” project is aligned with a neoliberal, corporate vision for urban development, then the “makerspace” could simultaneously be a source of legitimacy for the project and also serve as an institution for citizen-driven transformation.

An alternative vision for the smart city may be possible through a commons-oriented approach, geared towards the democratization of means of production. The basic tenet of this approach encourages citizens to participate in creating solutions collectively instead of merely adopting proprietary technology. In addition to virtual connections observed in several sharing economy initiatives, makerspaces can be the physical nodes of a collaborative culture. Further, they can serve as a new “design template”, where knowledge/design is developed and shared as a global digital commons while the actual customized manufacturing takes place locally, thus initiating a decisive break from the current production model.

Full title: “Making (in) the Smart City: The Emergence of Makerspaces”.

Originally published at Telematics & Informatics.

Find this and more articles here.

Photo by olabimakerspace

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Essay of the Day: The Emergence of Makerspaces in the Smart City https://blog.p2pfoundation.net/essay-day-making-smart-city-emergence-makerspaces/2017/05/30 https://blog.p2pfoundation.net/essay-day-making-smart-city-emergence-makerspaces/2017/05/30#respond Tue, 30 May 2017 17:00:00 +0000 https://blog.p2pfoundation.net/?p=65613 A recently published article on makerspaces by Vasilis Niaros, Vasilis Kostakis and Wolfgang Drechsler. Originally published at Telematics & Informatics. Abstract Critical approaches to the smart city concept are used to begin highlighting the promises of makerspaces, that is to say, those emerging urban sites that promote sharing practices; exercise community-based forms of governance; and... Continue reading

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A recently published article on makerspaces by Vasilis Niaros, Vasilis Kostakis and Wolfgang Drechsler. Originally published at Telematics & Informatics.

Abstract

Critical approaches to the smart city concept are used to begin highlighting the promises of makerspaces, that is to say, those emerging urban sites that promote sharing practices; exercise community-based forms of governance; and utilize local manufacturing technologies. A bird’s-eye-view of the history of makerspaces is provided tracing their roots back to the hacker movement. Drawing from secondary sources, their community-building, learning and innovation potential is briefly discussed. Makerspaces, this essay argues, can serve as hubs and vehicles for citizen-driven transformation and, thus, play a key part in a more inclusive, participatory and commons-oriented vision of the smart city.

Excerpts

Introduction

Urbanization is a trend of our times, with the largest share of the human population globally living in cities; a trend that is only increasing. Cities are economic centers that through the consumption of massive resources lead to heavy environmental impact as well as to social contestations and conflicts. This creates the need for new conceptualizations for a city that will be able to deal with the current issues in more imaginative, inclusive and sustainable ways.

In this paper, critical approaches to the smart city concept are used to begin highlighting the promises of emerging urban sites that promote sharing practices and commons-based peer production.

In light of the rise of the collaborative commons, i.e., shared resources, the concept of urban “makerspaces” is discussed. The latter are community-led, open spaces where individuals share resources and meet on a regular basis to collaboratively engage in creative commons-oriented projects, usually utilizing open source software and hardware technologies. Through the intersection of digital technologies and urban life, several initiatives have emerged that attempt to circumvent the dependence on private firms or governments to provide solutions.

What is the community-building, learning and innovation potential of makerspaces towards a more inclusive, commons-oriented smart city?

Community-building potential

Makerspaces can be viewed as community-run hubs that connect citizens not only of the same city but also of other cities worldwide. Approximately 66% of the UK-based makerspaces collaborate with other UK-based or foreign makerspaces on a regular basis, while 46% contribute to commons-oriented, open source projects which normally have a global orientation. Yet, individuals are more engaged and committed to one local makerspace. Further, two of the top reasons people use makerspaces are socializing and learning. Hence, makerspaces can be platforms that cultivate relationships and networks, building social capital, i.e., “social networks and the attendant norms of trust and reciprocity”.

However, claims around the potentialities of makerspaces are still speculative and depend on how individuals associate with such places. While makerspaces have been built in ethnically and geographically diverse environments, there is yet a lack of racial and gender diversity within many of them. For instance, membership is predominantly male in 80% of UK makerspaces and 77% of China’s makers are male. Additionally, 81% of U.S. makers are male with an average income of $106,000. These are indications that participation in the maker movement is heavily dominated by affluent men.

As an attempt to correct this lack of diversity, some feminist and people of color-led makerspaces have emerged, such as Mz Baltazar’s Laboratory in Vienna and Mothership Hackermoms in Berkley (feminist spaces created in 2008 and 2012 respectively) or Liberating Ourselves Locally in Oakland (a “people of color -led” space created in 2012). However, such strategies have been met with controversy, since they are deemed to go against the principle of openness.

Learning potential

The learning potential of making coupled with open learning environments; project-based learning; informal tinkering; and peer collaboration can motivate the social learning and personalized involvement of participants. Makerspaces exhibit the aforementioned characteristics and, thus, show great promise as emerging learning hubs. That is why makerspaces have recently generated much interest in diverse educational circles. For example, several libraries and museums have created spaces with the aim to empower creative activity, resource-sharing, and active engagement with making, materials, processes, and ideas in relation to their collections and exhibits.

It appears that makerspaces offer the capacity for informal community activity as well as a proper learning environment with a focus on productive processes rather than skill-set building. Varying activities may be combined (like programming and hardware building and even manufacturing tools development), following the approach of constructionism.

Nevertheless, inclusivity and participation in such educational activities is not assured. Although more than 50% of UK makerspaces offer support, courses and tool inductions, the majority of makers are well-educated and technologically-confident. Likewise, 97% of makers in the U.S. have attended or graduated from college, while 80% say they have post-graduate education. Thus, to facilitate learning for diverse users, makerspaces should be staffed by qualified educators who are knowledgeable about theories of teaching and learning as well as about user needs and behaviors.

Innovation potential

In makerspaces people innovate and learn together by making things and using the Web to globally connect and share designs, tutorials and code. They offer creative environments where sustainable entrepreneurs, potentially with diverse motives and backgrounds, can meet and interact and thus benefit from synergies and the cross-pollination of ideas. Moreover, in makerspaces designers can come together and collaborate in participatory explorations during the use phase by prototyping, adding small-scale interventions and, therefore, moving from a “design-in-the-studio” to a “design-in-use” strategy.

Several innovative entrepreneurial endeavors and start-ups have emerged through makerspaces. This article refers to some prominent cases with the aim to provide an overview of the most mature examples that cover a wide spectrum of areas, from ICT and local manufacturing technologies to farming, culture and neuroscience.

In all, makerspaces should not be viewed merely as experimentation sites with local manufacturing technologies but as places “where people are experimenting with new ideas about the relationships amongst corporations, designers, and consumers”. The review of makerspaces-related innovation illustrated that they mainly produce user-led, incremental product and process innovations. Some of the aforementioned projects and eco-systems, such as the RepRap- or Arduino-based eco-systems, may represent both the Schumpeterian and social-oriented understanding of innovation. They seem to create win-win situations for both instigators/entrepreneurs and society, and inaugurate commons-oriented business models which arguably go beyond the classical corporate paradigm and its extractive profit-maximizing practices.

Conclusions

Are makerspaces a manifestation of the “new spirit of capitalism” that has successfully incorporated and adapted several of its various critical cultures? Or could we consider makerspaces as sites with non-negligible post-capitalist dynamics? Both possibilities still exist.

If we subscribe to the idea that at least some makerspaces can be seen as CBPP in practice, then, makerspaces may belong to a new form of capitalism but, at the same time, also highlight ways in which this new form might be transcended. If the dominant discourse of the “smart city” project is aligned with a neoliberal, corporate vision for urban development, then the “makerspace” could simultaneously be a source of legitimacy for the project and also serve as an institution for citizen-driven transformation.

An alternative vision for the smart city may be possible through a commons-oriented approach, geared towards the democratization of means of production. The basic tenet of this approach encourages citizens to participate in creating solutions collectively instead of merely adopting proprietary technology. In addition to virtual connections observed in several sharing economy initiatives, makerspaces can be the physical nodes of a collaborative culture. Further, they can serve as a new “design template”, where knowledge/design is developed and shared as a global digital commons while the actual customized manufacturing takes place locally, thus initiating a decisive break from the current production model.

Full title: “Making (in) the Smart City: The Emergence of Makerspaces”

Find this and more articles here.

Photo by miskaknapek

The post Essay of the Day: The Emergence of Makerspaces in the Smart City appeared first on P2P Foundation.

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