Open Models – P2P Foundation https://blog.p2pfoundation.net Researching, documenting and promoting peer to peer practices Thu, 13 May 2021 20:31:05 +0000 en-US hourly 1 https://wordpress.org/?v=5.5.15 62076519 How Contact Tracing Apps Can Foil Both COVID-19 and Big Brother https://blog.p2pfoundation.net/how-contact-tracing-apps-can-foil-both-covid-19-and-big-brother/2020/04/28 https://blog.p2pfoundation.net/how-contact-tracing-apps-can-foil-both-covid-19-and-big-brother/2020/04/28#respond Tue, 28 Apr 2020 09:00:00 +0000 https://blog.p2pfoundation.net/?p=75796 Do we really need to sacrifice privacy for health in the fight against covid-19? The DP-3T protocol can save lives without furthering surveillance capitalism. Originally published at n.case.me. Download this comic as a .zip! Sources: DP-3T, TCN Protocol, Ferretti & Wymant et al

The post How Contact Tracing Apps Can Foil Both COVID-19 and Big Brother appeared first on P2P Foundation.

]]>

Do we really need to sacrifice privacy for health in the fight against covid-19? The DP-3T protocol can save lives without furthering surveillance capitalism.

The post How Contact Tracing Apps Can Foil Both COVID-19 and Big Brother appeared first on P2P Foundation.

]]>
https://blog.p2pfoundation.net/how-contact-tracing-apps-can-foil-both-covid-19-and-big-brother/2020/04/28/feed 0 75796
Double Edge Theatre: Art & Commoning https://blog.p2pfoundation.net/double-edge-theatre-art-commoning/2020/04/27 https://blog.p2pfoundation.net/double-edge-theatre-art-commoning/2020/04/27#respond Mon, 27 Apr 2020 14:35:00 +0000 https://blog.p2pfoundation.net/?p=75778 Matthew Glassman and Carlos Uriona, co-artistic directors of Double Edge Theatre in western Massachusetts, explain how commoning informs the performances and stewardship of their artist-owned ensemble theater company. About Double Edge Theatre Double Edge Theatre, an artist-run organization, was founded in Boston in 1982 by Stacy Klein as a feminist ensemble and laboratory of actors’... Continue reading

The post Double Edge Theatre: Art & Commoning appeared first on P2P Foundation.

]]>
Matthew Glassman and Carlos Uriona, co-artistic directors of Double Edge Theatre in western Massachusetts, explain how commoning informs the performances and stewardship of their artist-owned ensemble theater company.

About Double Edge Theatre

Double Edge Theatre, an artist-run organization, was founded in Boston in 1982 by Stacy Klein as a feminist ensemble and laboratory of actors’ creative process. The Double Edge Ensemble, led by Artistic Director Klein, along with Co-Artistic Directors Carlos Uriona, Matthew Glassman, Jennifer Johnson, and Producing Executive Director Adam Bright, creates original theatrical performances that are imaginative, imagistic, and visceral. These include indoor performances and site-specific indoor/outdoor traveling spectacles both of which are developed with collaborating visual and music artists through a long-term process and presented on the Farm and on national and international tours. In 1994, Double Edge moved from Boston to a 105-acre former dairy farm in rural Ashfield, MA, to create a sustainable artistic home. Today, the Farm is an International Center of Living Culture and Art Justice, a base for the Ensemble’s extensive international touring and community spectacles, with year-round theatre training, performance exchange, conversations and convenings, greening and sustainable farming initiatives. DE facilities include two performance and training spaces, production facilities, offices, archives, music room, and 5 outdoor performance areas, as well as an animal barn, vegetable gardens, and two additional properties: housing in the center of town for resident artists and DE’s Artist Studio, giving primacy to African American and Latinx artists; and a design house, with design offices, studios, costume shop, and storage for sets, costumes, and props.

The post Double Edge Theatre: Art & Commoning appeared first on P2P Foundation.

]]>
https://blog.p2pfoundation.net/double-edge-theatre-art-commoning/2020/04/27/feed 0 75778
Open-source medical supplies battle COVID-19 https://blog.p2pfoundation.net/open-source-medical-supplies-battle-covid-19/2020/04/18 https://blog.p2pfoundation.net/open-source-medical-supplies-battle-covid-19/2020/04/18#respond Sat, 18 Apr 2020 10:30:00 +0000 https://blog.p2pfoundation.net/?p=75732 Written by Anders Lisdorf. Originally published in Shareable While health authorities focus on top-down measures to get COVID-19 supplies to hospitals in need, home-grown initiatives are enlisting regular people to create open-source equipment. Rather than wait for the impact of government efforts to persuade manufacturers to move into emergency production of ventilators and protective equipment,... Continue reading

The post Open-source medical supplies battle COVID-19 appeared first on P2P Foundation.

]]>
Written by Anders Lisdorf. Originally published in Shareable


While health authorities focus on top-down measures to get COVID-19 supplies to hospitals in need, home-grown initiatives are enlisting regular people to create open-source equipment. Rather than wait for the impact of government efforts to persuade manufacturers to move into emergency production of ventilators and protective equipment, the sharing economy is already saving lives with home-made masks and 3D-printed ventilators.

A dearth of adequate medical supplies was implicated in an increase in coronavirus mortality in Italy, compared with Germany and South Korea, where supply was adequate.

Meeting a desperate need for ventilators through open-sourcing

Health authorities say the immediate short-term need is to get more ventilators, which compress and decompress air for patients who are too weak to breathe on their own.

In Ireland, a community called Open Source Ventilator sprang from a Facebook discussion to develop a simplified, low-cost, emergency ventilator that can be produced at scale from mostly 3D-printed components. Developed in collaboration with frontline healthcare workers, the emergency ventilator can be fabricated from locally sourced supplies and materials so its manufacture is not dependent on a global supply chain.

Before you rush out to hack together your personal ventilator, however, health experts warn that ventilators can do more harm than good if they are not properly constructed and operated. It is necessary to have the correct timing and air pressure, filtration, humidity, and temperature. Improper use can damage lung tissue and may even induce pneumonia. Faulty equipment can aerosolize the virus, causing it to infect others. Johns Hopkins has specifications for open-source ventilators. 

Home sewing corps fashion DIY masks

There are open-source projects in numerous cities focusing on producing masks for personal uses and to protect healthcare workers. COVID-19 is one micron wide and most medical masks filter particles down to three microns. So while wearing a mask doesn’t stop all virus particles, it significantly reduces the risk of infection. There is a multitude of how-to videos for how to sew your own mask with the fabric you have but health authorities caution that cotton, as shown in this video, is not good at stopping small particles so air filters should be added to protect down to three microns.  The Federal Drug Administration has guidance on producing and wearing DIY and 3D-printed masks during the pandemic.

Download our free ebook- The Response: Building Collective Resilience in the Wake of Disasters (2019)

Home computing power is put to work for drug research

The previous initiatives are aimed at short-term relief but in order to stop the spread of the disease and curb its deadly impact, we need to develop new drugs. The SARS-CoV-2 virus depends on proteins to reproduce, including an important one called the protease. Researchers want to find a molecule that can latch onto this protein and destroy it, paving the way to a therapeutic drug. That research requires a lot of computational power, which is why computer engineers have found a way for average people to donate their computer processors when they’re not using them. The Folding@home project uses software to unite home computers in a network that functions like a distributed supercomputer that can simulate possible drugs to cure the disease. The project is now over twice the size of the world’s largest supercomputer with more than an exaflop of processing power, meaning it can do a quintillion calculations per second. So far, 77 candidate drug compounds have been identified but users have raised concerns about abuse.

There are a number of ways for average people to get involved in fighting this pandemic and it’s clear that it will take all of us to beat the coronavirus. Whether you want to build a ventilator, sew a mask or contribute your excess computing power for research, the sharing economy means we can all play a part.

##

This article is part of our reporting on the community response to the coronavirus crisis:

The post Open-source medical supplies battle COVID-19 appeared first on P2P Foundation.

]]>
https://blog.p2pfoundation.net/open-source-medical-supplies-battle-covid-19/2020/04/18/feed 0 75732
Small and local are not only beautiful; they can be powerful https://blog.p2pfoundation.net/small-and-local-are-not-only-beautiful-they-can-be-powerful/2020/04/17 https://blog.p2pfoundation.net/small-and-local-are-not-only-beautiful-they-can-be-powerful/2020/04/17#respond Fri, 17 Apr 2020 09:00:00 +0000 https://blog.p2pfoundation.net/?p=75747 By Vasilis Kostakis and Chris Giotitsas, Ragnar Nurkse Department of Innovation and Governance, Tallinn University of Technology.. Originally published in Antipode Online. Introduction E.F. Schumacher’s seminal work Small Is Beautiful (1973) champions the idea of smallness and localism as the way for meaningful interactions amongst humans and the technology they use. Technology is very important after all. As Ursula... Continue reading

The post Small and local are not only beautiful; they can be powerful appeared first on P2P Foundation.

]]>
By Vasilis Kostakis and Chris Giotitsas, Ragnar Nurkse Department of Innovation and Governance, Tallinn University of Technology.. Originally published in Antipode Online.


Introduction

E.F. Schumacher’s seminal work Small Is Beautiful (1973) champions the idea of smallness and localism as the way for meaningful interactions amongst humans and the technology they use. Technology is very important after all. As Ursula Le Guin (2004) puts it, “[t]echnology is the active human interface with the material world”. With this essay we wish to briefly tell a story, inspired by this creed, of an emerging phenomenon that goes beyond the limitations of time and space and may produce a more socially viable and radically democratic life.

We want to cast a radical geographer’s eye over “cosmolocalism”. Antipode has previously published an article by Hannes Gerhardt (2019) and an interview with Michel Bauwens (Gerhardt 2020) that have touched upon “cosmolocalism”. Cosmolocalism emerges from technology initiatives that are small-scale and oriented towards addressing local problems, but simultaneously engage with globally asynchronous collaborative production through digital commoning. We thus connect such a discussion with two ongoing grassroots developments: first, a cosmolocal response to the coronavirus pandemic; and, second, an ongoing effort of French and Greek communities of small-scale farmers, activists and researchers to address their local needs.

Cosmolocalism in a Nutshell

Τhe most important means of information production – i.e. computation, communications, electronic storage and sensors – have been distributed in the population of most advanced economies as well as in parts of the emerging ones (Benkler 2006). People with access to networked computers self-organise, collaborate, and produce digital commons of knowledge, software, and design. Initiatives such as the free encyclopedia Wikipedia and myriad free and open-source software projects have exemplified digital commoning (Benkler 2006; Gerhardt 2019, 2020; Kostakis 2018).

While the first wave of digital commoning included open knowledge projects, the second wave has been moving towards open design and manufacturing (Kostakis et al. 2018). Contrary to the conventional industrial paradigm and its economies of scale, the convergence of digital commons with local manufacturing machinery (from 3D printing and CNC milling machines to low-tech tools and crafts) has been developing commons-based economies of scope (Kostakis et al. 2018). Cosmolocalism describes the processes where the design is developed and improved as a global digital commons, while the manufacturing takes place locally, often through shared infrastructures and with local biophysical conditions in check (Bauwens et al. 2019). The physical manufacturing arrangement for cosmolocalism includes makerspaces, which are small-scale community manufacturing facilities providing access to local manufacturing technologies.

Unlike large-scale industrial manufacturing, cosmolocalism emphasizes applications that are small-scale, decentralised, resilient and locally controlled. Cosmolocal production cases such as L’Atelier Paysan (agricultural tools), Open Bionics (robotic and bionic hands), WikiHouse (buildings) or RepRap (3D printers) demonstrate how a technology project can leverage the digital commons to engage the global community in its development.

Two Cases of Cosmolocalism

While this essay was being written in March 2020, a multitude of small distributed initiatives were being mobilised to tackle the coronavirus pandemic. Individuals across the globe are coming together digitally to pool resources, design open source technological solutions for health problems, and fabricate them in local makerspaces and workshops. For example, people are experimenting with new ventilator designs and hacking existing ones, creating valves for ventilators which are out of stock, and designing and making face shields and respirators.

There are so many initiatives, in fact, that there are now attempts to aggregate and systematise the knowledge produced to avoid wasting resources on problems that have already been tackled and brainstorm new solutions collectively.[1] This unobstructed access to collaboration and co-creation allows thousands of engineers, makers, scientists and medical experts to offer their diverse insights and deliver a heretofore unseen volume of creative output. The necessary information and communication technologies were already available, but capitalism as a system did not facilitate the organisational structure required for such mass mobilisation. In response to the current crisis, an increasing number of people are working against and beyond the system.

Such initiatives can be considered as grassroots cosmolocal attempts to tackle the inability of the globalised capitalist arrangements for production and logistics to address any glitch in the system. We have been researching similar activity in various productive fields for a decade, from other medical applications, like 3D-printed prosthetic hands, to wind turbines and agricultural machines and tools (Giotitsas 2019; Kostakis et al. 2018).

The technology produced is unlike the equivalent market options or is entirely non-existent in the market. It is typically modular in design, versatile in materials, and as low-cost as possible to make reproduction easier (Kostakis 2019). Through our work we have identified a set of values present in the “technical codes” of such technology which can be distilled into the following themes: openness, sustainability and autonomy (Giotitsas 2019). It is these values that we believe lead to an alternative trajectory of technological development that assists the rise of a commons-based mode of production opposite the capitalist one. This “antipode” is made possible through the great capacity for collaboration and networking that its configuration offers.

Allow us to elaborate via an example. In the context of our research we have helped mobilise a pilot initiative in Greece that has been creating a community of farmers, designers and fabricators that helps address issues faced by the local farmers. This pilot, named Tzoumakers, has been greatly inspired by similar initiatives elsewhere, primarily by L’Atelier Paysan in France. The local community benefits from the technological prowess that the French community has achieved, which offers not only certain technological tools but also through them the commitment for regenerative agricultural practices, the communal utilisation of the tools, and an enhanced capacity to maintain and repair. At the same time, these tools are adapted to local needs and potential modifications along with local insights may be sent back to those that initially conceived them. This creates flows of knowledge and know-how but also ideas and values, whilst cultivating a sense of solidarity and conviviality.

Instead of Conclusions, a Call to Arms

We are not geographers. However, the implications of cosmolocalism for geography studies are evident. The spatial and cultural specificities of cosmolocalism need to be studied in depth. This type of study would go beyond critique and suggest a potentially unifying element for the various kindred visions that lack a structural element. The contributors (and readership) are ideally suited to the task of critically examining the cosmolocalism phenomenon and contributing to the idea of scaling-wide, in the context of an open and diverse network, instead of scaling-up.

Cosmolocal initiatives may form a global counter-power through commoning. Considering the current situation we find ourselves in as a species, where we have to haphazardly re-organise entire social structures to accommodate the appearance of a “mere” virus, not to mention climate change, it is blatantly obvious that radical change is required to tackle the massive hurdles to come. Cosmolocalism may point a way forward towards that change.

Acknowledgements

The authors acknowledge funding from the European Research Council (ERC) under the European Union’s Horizon 2020 research and innovation programme (grant no. 802512). The photos were captured by Nicolas Garnier in the Tzoumakers makerspace.

Endnote

[1] Volunteers created the following editable webpage where, at the time of writing, more than 1,500 commons-based initiatives against the ongoing pandemic have been documented: https://airtable.com/shrPm5L5I76Djdu9B/tbl6pY6HtSZvSE6rJ/viwbIjyehBIoKYYt1?blocks=bipjdZOhKwkQnH1tV (last accessed 27 March 2020)

References

Bauwens M, Kostakis V and Pazaitis A (2019) Peer to Peer: The Commons Manifesto. London: University of Westminster Press

Benkler Y (2006) The Wealth of Networks: How Social Production Transforms Markets and Freedom. New Haven: Yale University Press

Gerhardt H (2019) Engaging the non-flat world: Anarchism and the promise of a post-capitalist collaborative commons. Antipode DOI:10.1111/anti.12554

Gerhardt H (2020) A commons-based peer to peer path to post-capitalism: An interview with Michel Bauwens. AntipodeOnline.org 19 February https://antipodeonline.org/2020/02/19/interview-with-michel-bauwens/ (last accessed 27 March 2020)

Giotitsas C (2019) Open Source Agriculture: Grassroots Technology in the Digital Era. Basingstoke: Palgrave Macmillan

Kostakis V (2018) In defense of digital commoning. Organization 25(6):812-818

Kostakis V (2019) How to reap the benefits of the “digital revolution”? Modularity and the commons. Halduskultuur: The Estonian Journal of Administrative Culture and Digital Governance 20(1):4-19

Kostakis V, Latoufis K, Liarokapis M and Bauwens M (2018) The convergence of digital commons with local manufacturing from a degrowth perspective: Two illustrative cases. Journal of Cleaner Production 197(2):1684-1693

Le Guin U K (2004) A rant about “technology”. http://www.ursulakleguinarchive.com/Note-Technology.html (last accessed 27 March 2020)

Schumacher E F (1973) Small is Beautiful: A Study of Economics As If People Mattered. New York: Harper & Row

The post Small and local are not only beautiful; they can be powerful appeared first on P2P Foundation.

]]>
https://blog.p2pfoundation.net/small-and-local-are-not-only-beautiful-they-can-be-powerful/2020/04/17/feed 0 75747
What the decentralized web can learn from Wikipedia https://blog.p2pfoundation.net/what-the-decentralized-web-can-learn-from-wikipedia/2020/04/15 https://blog.p2pfoundation.net/what-the-decentralized-web-can-learn-from-wikipedia/2020/04/15#respond Wed, 15 Apr 2020 07:41:06 +0000 https://blog.p2pfoundation.net/?p=75718 By Eleftherios Diakomichalis, with Andrew Dickson & Ankur Shah Delight. Originally published in permaweird In this post, we analyze Wikipedia — a site that has achieved tremendous success and scale through crowd-sourcing human input to create one of the Internet’s greatest public goods. Wikipedia’s success is particularly impressive considering that the site is owned and... Continue reading

The post What the decentralized web can learn from Wikipedia appeared first on P2P Foundation.

]]>
By Eleftherios Diakomichalis, with Andrew Dickson & Ankur Shah Delight. Originally published in permaweird


In this post, we analyze Wikipedia — a site that has achieved tremendous success and scale through crowd-sourcing human input to create one of the Internet’s greatest public goods. Wikipedia’s success is particularly impressive considering that the site is owned and operated by a non-profit organization, and that almost all of its content is contributed by unpaid volunteers.

The non-commercial, volunteer-driven nature of Wikipedia may cause developers from the “decentralized web” to question the site’s relevance. However, these differences may be merely cosmetic: IPFS, for example, has no inherent commercial model, and most of the open source projects that underlie the decentralized web are built, at least in part, by volunteers.

We believe that a site that has managed to coordinate so many people to produce such remarkable content is well worth a look as we search for solutions to similar problems in the emerging decentralized web.

To better understand Wikipedia’s success, we first survey some key features of Wikipedia’s battle-tested (to the tune of 120,000 active volunteer editors) coordination mechanisms. Next, we present some valuable high-level lessons that blockchain projects interested in human input might learn from Wikipedia’s approach. Finally, we explore vulnerabilities inherent to Wikipedia’s suite of mechanisms, as well as the defenses it has developed to such attacks.

Wikipedia: key elements

While we cannot hope to cover all of Wikipedia’s functionality in this short post, we start by outlining a number of Wikipedia’s foundational coordination mechanisms as background for our analysis.

User and article Talk Pages

While anyone can edit an article anonymously on Wikipedia, most regular editors choose to register with the organization and gain additional privileges. As such, most editors, and all articles, have a public metadata page known as a talk page, for public conversations about the relevant user or article. Talk pages are root-level collaborative infrastructure: they allow conversations and disputes to happen frequently and publicly.

Since talk pages capture a history of each editor’s interaction — both in terms of encyclopedia content and conversational exchanges with other editors — they also provide the basis for Wikipedia’s reputation system.

Clear and accessible rules

If we think of the collection of mechanisms Wikipedia uses to coordinate its editors as a kind of “social protocol”, the heart of that protocol would surely be its List of Guidelines and List of Policies, developed and enforced by the community itself. According to the Wikipedia page on Policies and Guidelines:

“Wikipedia policies and guidelines are developed by the community… Policies are standards that all users should normally follow, and guidelines are generally meant to be best practices for following those standards in specific contexts. Policies and guidelines should always be applied using reason and common sense.”

For many coming from a blockchain background, such policies and guidelines will likely seem far too informal to be of much use, especially without monetary or legal enforcement. And yet, the practical reality is that these mechanisms have been remarkably effective at coordinating Wikipedia’s tens of thousands of volunteer editors over almost two decades, without having to resort to legal threats or economic incentives for enforcement.

Enforcement: Peer consensus and volunteer authority

Upon hearing that anyone can edit a Wikipedia page, no money is staked, no contracts are signed, and neither paid police nor smart contracts are available to enforce the guidelines, an obvious question is: why are the rules actually followed?

Wikipedia’s primary enforcement strategy is peer-based consensus. Editors know that when peer consensus fails, final authority rests with certain, privileged, volunteer authorities with long-standing reputations at stake.

Peer consensus

As an example, let’s consider three of the site’s most fundamental content policies, often referred to together. “Neutral Point of View” (NPOV), “No Original Research” (NOR), and “Verifiability” (V) evolved to guide editors towards Wikipedia’s mission of an unbiased encyclopedia.

If I modify the Wikipedia page for Mahatma Gandhi, changing his birthdate to the year 1472, or offering an ungrounded opinion about his life or work, there is no economic loss or legal challenge. Instead, because there is a large community of editors who do respect the policies (even though I do not), my edit will almost certainly be swiftly reverted until I can credibly argue that my changes meet Wikipedia’s policies and guidelines (“Neutral Point of View” and “Verifiability”, in this case).

Such discussions typically take place on talk pages, either the editor’s or the article’s, until consensus amongst editors is achieved. If I insist on maintaining my edits without convincing my disputants, I risk violating other policies, such as 3RR (explained below), and attracting the attention of an administrator.

Volunteer authority: Administrators and Bureaucrats

When peer consensus fails, and explicit authority is needed to resolve a dispute, action is taken by an experienced volunteer editor with a long and positive track record: an Administrator.

Administrators have a high degree of control over content, include blocking and unblocking users, editing protected pages, and deleting and undeleting pages. Because there are relatively few of them (~500 active administrators for English Wikipedia), being an administrator is quite an honor. Once nominated, adminship is determined through discussion on the user’s nomination page, not voting, with a volunteer bureaucrat gauging the positivity of comments at the end of the discussion. In practice, those candidates having more than 75% positive comments tend to pass.

Bureaucrats are the highest level of volunteer authority in Wikipedia, and are also typically administrators as well. While administrators have the final say for content decisions, bureaucrats hold the ultimate responsibility for adding and removing all kinds of user privileges, including adminship. Like administrators, bureaucrats are determined through community discussion and consensus. However, they are even rarer: there are currently only 18 for the entire English Wikipedia.

Since there is no hard limit to the number of administrators and bureaucrats, promotion is truly meritocratic.

Evolving governance

Another notable aspect of Wikipedia’s policies and guidelines is that they can change over time. And in principle, changing a Wikipedia policy or guideline page is no different than changing any other page on the site.

The fluidity of the policies and guidelines plays an important role in maintaining editors’ confidence in enforcing the rules. After all, people are much more likely to believe in rules that they helped create.

If we continue to think of the policies and guidelines for Wikipedia as a kind of protocol, we would say that the protocol can be amended over time and that the governance for its evolution takes place in-protocol — that is, as a part of the protocol itself.

Lessons for the decentralized web

Now that we have a little bit of background on Wikipedia’s core mechanisms, we will delve into the ways that Wikipedia’s approach to coordination differs from similar solutions in public blockchain protocols. There are three areas where we believe the decentralized web may have lessons to learn from Wikipedia’s success: cooperative games, reputation, and an iterative approach to “success”.

We also hope that these lessons may apply to our problem of generating trusted seed sets for Osrank.

Blockchain should consider cooperative games

Examining Wikipedia with our blockchain hats on, one thing that jumps out right away is that pretty much all of Wikipedia’s coordination games are cooperative rather than adversarial. For contrast, consider Proof of Work as it is used by the Bitcoin network. Because running mining hardware costs money in the form of electricity and because only one node can get the reward in each block, the game is inherently zero-sum: when I win, I earn a block reward; every other miner loses money. It is the adversarial nature of such games that leaves us unsurprised when concerns like selfish mining start to crop up.

As an even better example, consider Token Curated Registries (TCRs). We won’t spend time describing the mechanics of TCRs here, because we plan to cover the topic in more detail in a later post. But for now, the important thing to know is that TCRs allow people to place bets, with real money, on whether or not a given item will be included in a list. The idea is that, like an efficient market, the result of the betting will converge to produce the correct answer.

One problem with mechanisms like TCRs is that many people have a strong preference against playing any game in which they have a significant chance of losing — even if they can expect their gains to make up for their losses over time. In behavioral psychology, this result is known as loss aversion and has been confirmed in many real-world experiments.

In short, Proof of Work and TCRs are both adversarial mechanisms for resolving conflicts and coming to consensus. To see how Wikipedia resolves similar conflicts using cooperative solutions, let’s dive deeper into what dispute resolution looks like on the site.

Dispute resolution

So how does a dubious change to Mahatma Gandhi’s page actually get reverted? In other words, what is the process by which that work gets done?

When a dispute first arises, Wikipedia instructs the editors to avoid their instinct to revert or overwrite each other’s edits, and to take the conflict to the article’s talk page instead. Some quotes from Wikipedia’s page on Dispute Resolution point to the importance of the Talk pages:

“Talking to other parties is not a mere formality, but an integral part of writing the encyclopedia”

“Sustained discussion between the parties, even if not immediately successful, demonstrates your good faith and shows you are trying to reach a consensus.”

Editors who insist on “edit warring”, or simply reverting another editor’s changes without discussion, risk violating Wikipedia’s 3RR policy, which prohibits editors from reverting 3 changes on a given page in 24 hours. Editors who violate 3RR risk a temporary suspension of their accounts.

If initial efforts by the editors to communicate on the Talk Page fail, Wikipedia offers many additional solutions for cooperative coordination, including:

  • Editor Assistance provides one-on-one advice on how to conduct a civil, content-focused discussion from an experienced editor.
  • Moderated Discussion offers the facilitation help of an experienced moderator, and is only available after lengthy discussion on the article’s Talk page.
  • 3rd Opinion, matches the disputants with a third, neutral opinion, and is only available for disputes involving only people.
  • Community Input allows the disputants to get input from a (potentially) large number of content experts.

Binding arbitration from the Arbitration Committee is considered the option of last resort, and is the only option in which the editors are not required to come to a consensus on their own. According to Wikipedia’s index of arbitration cases, this mechanism has been invoked only 513 times since 2004 — a strong vote of confidence for its first-pass dispute resolution mechanisms.

A notable theme of all of these dispute resolution mechanisms is how uniformly cooperative they are. In particular, it is worth observing that in no case can any editor lose something of significant economic value, as they might, for instance, if a TCR was used to resolve the dispute.

What the editor does lose, if their edit does not make it into the encyclopedia, is whatever time and work she put into the edit. This risk likely incentivises editors to make small, frequent contributions rather than large ones and to discuss major changes with other editors before starting work on them.

“Losing” may not even be the right word. As long as the author of the unincluded edit believes in Wikipedia’s process as a whole, she may still view her dispute as another form of contribution to the article. In fact, reputation-wise, evidence of a well-conducted dispute only adds credibility to the user accounts of the disputants.

Reputation without real-world identity can work

Another lesson from Wikipedia relates to what volunteer editors have at stake and how the site’s policies use that stake to ensure their good behavior on the system.

Many blockchain systems require that potential participants stake something of real-world value, typically either a bond or an off-chain record of good “reputation”. For example, in some protocols, proof-of-stake validators risk losing large amount of tokens if they don’t follow the network’s consensus rules. In other networks, governors or trustees might be KYC’d with the threat of legal challenge, or public disapproval, if they misbehave.

Wikipedia appears to have found a way to incentivize participants’ attachment to their pseudonyms without requiring evidence of real-world identity. We believe this is because reputation in Wikipedia’s community is based on a long-running history of small contributions that is difficult and time-consuming to fake, outsource, or automate.

Once an editor has traded anonymity for pseudonymity and created a user account, the first type of reputation that is typically considered is their “edit count”. Edit count is the total number of page changes that the editor has made during his or her history of contributing to Wikipedia. In a sense, edit count is a human version of proof-of-work, because it provides a difficult-to-fake reference for the amount of work the editor has contributed to the site.

If edit count is the simplest quantitative measure of a user’s total reputation on the site, its qualitative analog is the user talk pages. Talk pages provide a complete record of the user’s individual edits, as well as a record of administrative actions that have been taken against the user, and notes and comments by other users. The Wikipedia community also offers many kinds of subjective awards which contribute to editor reputation.

Reputable editors enjoy privileges on Wikipedia that cannot be earned in any other way — in particular, a community-wide “benefit of the doubt”. Wikipedia: The Missing Manual’s page on vandalism and spam provides a good high-level overview, instructing editors who encounter a potentially problematic edit to first visit the author’s talk page. Talk pages with lots of edits over time indicate the author should be assumed to be acting in good faith, and notified before their questionable edit is reverted: “In the rare case that you think there’s a problem with an edit from this kind of editor, chances are you’ve misunderstood something.”

On the other hand, the same source’s recommendations for questionable edits by anonymous editors, or editors with empty talk pages, are quite different: “If you see a questionable edit from this kind of user account, you can be virtually certain it was vandalism.”

Blockchains which adopt similar reputation mechanisms might expect to see two major changes: slower evolution of governance and sticky users. And while no public blockchains that we’re aware of have made significant use of pseudonymous reputation, it’s worth noting that such mechanisms have played a significant role in the increasing adoption of the Dark Web.

Assigning power based on a long history of user edits means that the composition of the governing class necessarily changes slowly and predictably, and is therefore less subject to the “hostile takeovers” that are a fundamental risk for many token-voting-based schemes.

Sticky users are a consequence of the slow accretion of power: experienced users tend to stick to their original pseudonym precisely because it would be time-consuming to recreate a similar level of privilege (both implicit and explicit) under a new identity.

All in all, Wikipedia’s reputation system may represent an excellent compromise between designs offering total anonymity on one hand and identity models built on personally identifying information on the other. In particular, such a system has the benefit of allowing users to accrue reputation over time and resisting Sybil attacks by punishing users if and when they misbehave. At the same time, it also allows users to preserve the privacy of their real-world identities if they wish.

Iteration over finality

Wikipedia’s encyclopedic mission, by its very nature, can never be fully completed. As such, the site’s mechanisms do not attempt to resolve conflicts quickly or ensure the next version of a given page arrives at the ultimate truth, but rather, just nudge the encyclopedia one step closer to its goal. This “iterative attitude” is particularly well-suited to assembling human input. Humans often take a long time to make decisions, change their minds frequently, and are susceptible to persuasion by their peers.

What can Radicle, and other p2p & blockchain projects, learn from Wikipedia in this regard? Up to this point, many protocol designers in blockchain have had a preference for mechanisms that achieve “finality” — that is, resolve to a final state, with no further changes allowed — as quickly as possible. There are often very good reasons for this, particularly in the area of consensus mechanisms and yet, taking inspiration from Wikipedia, we might just as easily consider designs that favor slow incremental changes over fast decisive ones.

For instance, imagine a protocol in which (as with Wikipedia) it is relatively easy for any user to change the system state (e.g. propose a new trusted seed), but such a change might be equally easily reverted by another user, or a group of users with superior reputation.

Or consider a protocol in which any state change is rolled out over a long period of time. In Osrank, for instance, this might mean that trusted seeds would start out as only 10% trusted, then 20% trusted one month later, and so on. While such a design would be quite different from how Wikipedia works today, it would hew to the same spirit of slow, considered change over instant finality.

Attacks and defenses

While the previous section covered a number of ways in which Wikipedia’s mechanisms have found success up to this point, the true test of a decentralized system is how vulnerable it is to attacks and manipulation. In this section, we introduce Wikipedia’s perspective on security. We then examine some of Wikipedia’s vulnerabilities, the attacks that play upon them and the defenses the Wikipedia community has evolved.

How Wikipedia Works: Chapter 12 discusses the fact that nearly all of the security utilized by Wikipedia is “soft security”:

“One of the paradoxes of Wikipedia is that this system seems like it could never work. In a completely open system run by volunteers, why aren’t more limits required? One answer is that Wikipedia uses the principle of soft security in the broadest way. Security is guided by the community, rather than by restricting community actions ahead of time. Everyone active on the site is responsible for security and quality. You, your watchlist, and your alertness to strange actions and odd defects in articles are part of the security system.”

What does “soft security” mean? It means that security is largely reactionary, rather than preventative or broadly restrictive on user actions in advance. With a few exceptions, any anonymous editor can change any page on the site at any time. The dangers of such a policy are obvious, but the advantages are perhaps less so: Wikipedia’s security offers a level of adaptability and flexibility that is not possible with traditional security policies and tools.

Below, we discuss three kinds of attacks that Wikipedia has faced through the years: Bad Edits (vandalism and spam), Sybil Attacks, and Editing for Pay. For each attack we note the strategies and solutions Wikipedia has responded with and offer a rough evaluation of their efficacy.

Bad edits: Vandalism and spam

The fact that anyone with an internet connection can edit almost any page on Wikipedia is one of the site’s greatest strengths, but perhaps may also be its greatest vulnerability. Edits not in service of Wikipedia’s mission fall into two general categories: malicious edits (vandalism) and promotional edits (spam).

While Wikipedia reader/editors are ultimately responsible for the clarity and accuracy of the encylopedia’s content, a number of tools have been developed to combat vandalism and spam. Wikipedia: The Missing Manual gives a high-level overview:

  • Bots. Much vandalism follows simple patterns that computer programs can recognize. Wikipedia allows bots to revert vandalism: in the cases where they make a mistake, the mistake is easy to revert.
  • Recent changes patrol. The RCP is a semi-organized group of editors who monitor changes to all the articles in Wikipedia, as the changes happen, to spot and revert vandalism immediately. Most RC patrollers use tools to handle the routine steps in vandal fighting.
  • Watchlists. Although the primary focus of monitoring is often content (and thus potential content disputes, as described in Chapter 10: Resolving content disputes), watchlists are an excellent way for concerned editors to spot vandalism.

Given the incredible popularity, and perceived respectability, of Wikipedia, it’s safe to say that the community’s defenses against basic vandalism and spam are holding up quite well overall.

Sybil attacks

Sybil attacks, endemic to the blockchain ecosystem, are known as “Sockpuppets” in Wikipedia, and are used to designate multiple handles controlled by the same person. They are usually employed when one person wants to seem like multiple editors, or wants to continue editing after being blocked.

While Sockpuppets are harder to detect in an automated fashion than vandalism and spam, there is a process for opening Sockpuppet investigations and a noticeboard for ongoing investigations. Well-thought-out sockpuppetry attacks are both time-consuming to mount and defend against. While dedicated investigators (known as clerks) are well-suited to the task, it is impossible to know how much successful Sockpuppetry has yet to be discovered.

Hired guns — Editing for pay

Hired guns — editors who make changes to in exchange for pay — are becoming an increasingly serious concern for Wikipedia, at least according to a 2018 Medium post, “Wikipedia’s Top-Secret ‘Hired Guns’ Will Make You Matter (For a Price)”, in which Author Stephen Harrison writes,

“A market of pay-to-play services has emerged, where customers with the right background can drop serious money to hire editors to create pages about them; a serious ethical breach that could get worse with the rise of—wait for it—cryptocurrency payments.”

In the post, Harrison draws on a number of interviews he conducted with entrepreneurs running businesses in this controversial space. According to Harrison, businesses like What About Wiki, operate in secret, utilizing large numbers of sockpuppet accounts and do not disclose the fact that that their edits are being done in exchange for pay.

In the past, Wikipedia has prohibited all such activities and in fact, businesses like What About Wiki violate Wikipedia’s Terms of Use — a legally binding agreement. However that seems to be changing. According to Harrison,

“A 2012 investigation discovered that the public relations firm Wiki-PR was editing the encyclopedia using multiple deceptive sock-puppet accounts for clients like Priceline and Viacom. In the wake of the Wiki-PR incident, the Wikimedia Foundation changed its terms of use in 2014 to require anyone compensated for their contributions to openly disclose their affiliation.”

The upshot is that since 2014, paid editing is now allowed on the site so long as the relationship is disclosed.

And yet, major questions remain. For one thing, at least according to Harrison’s analysis, companies acting in compliance with Wikipedia’s disclosure policy represent just a small fraction of the paid editors working (illegitimately) on the site. For another, he argues that complying with Wikipedia’s policies leads to paid editors making less money, because there’s a lower chance their edits will be accepted and therefore less chance the clients will be willing to foot the bill.

This leads to a final question, which is whether paid edits can ever really be aligned with the deep values that Wikipedia holds. For instance, one of Wikipedia’s main behavior guidelines is a prohibition against editors who have a conflict of interest in working on a given page. It’s hard to imagine a clearler conflict of interest than a paid financial relationship between the editor and the subject of a page.

DAOs

Wikipedia’s success is inspirational in terms of what can be accomplished through decentralized coordination of a large group of people. While we believe that the decentralized web still has many lessons to learn from the success of Wikipedia — and we’ve tried to touch a few in this post — a great deal of work and thinking has already been done around how a large organization like Wikipedia could eventually be coordinated on-chain.

Such organizations are known as Decentralized Autonomous Organizations (DAOs), and that will be the topic of a future post.


Photo by designwebjae (Pixabay)

The post What the decentralized web can learn from Wikipedia appeared first on P2P Foundation.

]]>
https://blog.p2pfoundation.net/what-the-decentralized-web-can-learn-from-wikipedia/2020/04/15/feed 0 75718
The P2P Festival in Paris: Unite the Peers https://blog.p2pfoundation.net/the-p2p-festival-in-paris-unite-the-peers/2020/01/05 https://blog.p2pfoundation.net/the-p2p-festival-in-paris-unite-the-peers/2020/01/05#respond Sun, 05 Jan 2020 16:01:37 +0000 https://blog.p2pfoundation.net/?p=75593 A spectre is haunting the world – the spectre of peer-to-peer. All the powers of the old-world have entered into a holy alliance to exorcise this spectre: liberal States and dictators, banks and FANG, regulators and speculators. Where is the State that hasn’t attempted to muzzle freedom of communication and information, or to expand surveillance... Continue reading

The post The P2P Festival in Paris: Unite the Peers appeared first on P2P Foundation.

]]>
A spectre is haunting the world – the spectre of peer-to-peer.

All the powers of the old-world have entered into a holy alliance to exorcise this spectre: liberal States and dictators, banks and FANG, regulators and speculators.

Where is the State that hasn’t attempted to muzzle freedom of communication and information, or to expand surveillance of its own citizens? Which major online service hasn’t monetized their users’ data without their knowledge or closed user accounts without possible recourse? Which banker hasn’t publicly opposed the right of everyone to have personal and absolute ownership of one’s assets through cryptocurrencies?

Two things result from this fact:

1- Peer-to-peer is already acknowledged by all world powers to itself be a power.

2- It is high time that peer-to-peer supporters should openly, in the face of the whole world, publish their views, their aims, their tendencies; that they counter oppressive forces with their diverse and energetic initiatives. To this end, peer-to-peer contributors will assemble in Paris from the 8th to the 12th of January 2020 at the Paris P2P Festival, the first event dedicated to all forms of free interplay between peers: technical, political, cultural, social, and economic.


If we indulge in allusion to a much more famous Manifesto, it is because we believe that p2p technology projects (Bitcoin, blockchains and Web3, distributed Web and Solid, self-sovereign identities, decentralized protocols…) need to be put in perspective.

In 2019, people’s protests and social demonstrations have flooded the streets of every continent: Sudan, Chile, Hong Kong, Catalonia, Algeria, Iran, India, and of course, in France, our Gilets Jaunes. In many cases, governments reacted not only through police or military crackdown but also with censorship of electronic communication: the internet shutdown in Iran, the censorship of social networks in Hong Kong, the prohibition of decentralized identity systems in Spain… Unfortunately, it is now well-established that internet censorship effectively protects the police states that use it.

Therefore, it is no surprise that we’re seeing an increase in infringements of freedom of the press and physical attacks against those who spread information. Antoine Champagne, journalist and co-founder of reflets.info, will come to the festival to talk about the current state of the protection of journalists and whistleblowers.

Along with the cypherpunk tradition, we believe that cryptography and decentralization are essential means to protect individual and collective civil liberties. We hope that talks on the history of the cypherpunk movement and on the history of decentralization will spark conversations about this point of view among the festival participants.

Peer-to-peer technology is a concrete way to arm the resistance against oppressive powers by providing the resilient and confidential communication channels needed to coordinate social movements in hostile environments. Multiple initiatives in this domain will be presented, from the research work of the LIRIS-DRIM team (CNRS) on streaming and Web request anonymization, to Berty‘s decentralized messaging protocol, to talks and workshops on libtorrent and ZeroNet, Ethereum’s network protocol, cjdns, ZKP and identity, and homomorphic encryption.

For the general public less comfortable with the nuts and bolts of p2p cryptography, the documentary Nothing to Hide will give evidence of how mass surveillance impacts everyone and why we have come to accept it so easily. The festival will also host a show on mentalism and social engineering and a serious game which aims to help everyone learn about effective cybersecurity practices.

Bitcoin and cryptocurrencies are another branch that stems from the cypherpunk movement. Over the last few years, the importance of having a form of money that is independent from political powers and financial institutions became obvious. At first it was ignored, then it prompted only laughs and sarcasm, and finally, open hostility. Now states and mega-corporations try to compete with their own digital and centralized currencies.

Hence the necessity of articulating and educating the public about what makes decentralized currencies so special! We will tackle this challenge in many ways: a talk on Bitcoin by the founders of Cercle du Coin, a screening of the documentary Protocole with its director in attendance, workshops introducing how to use wallets and cryptocurrencies, presentations and workshops on Libre Money (Monnaie Libre), Dash, Ark

Since the inception of Ethereum, the scope of the blockchain, this decentralized ledger which stores cryptocurrency transactions has exceeded its monetary applications. Blockchain-based Dapps, DeFi and DAOs refer to new ways to perform peer-to-peer interactions and new approaches for managing common resources in more open and less inegalitarian ways. The audience will be introduced to several programmable blockchains such as Ethereum, Holochain, Tezos, or Aeternity.

DAOs, or Decentralized Autonomous Organizations, are a way to introduce self-governed and transparent rules in place of the arbitrary exercise of centralized power in organizations. We will review the most interesting DAO initiatives such as Aragon, DAOstack and MetaCartel, with a panel, talks and two workshops: co-designing a DAO using DAOcanvas and participating in a decentralized jurisdiction with Kleros. Lessons learned with iExec and Paymium will shed light on decentralized marketplaces and exchanges, another form of decentralized and programmable entities.

But blockchains are not the only way to decentralize the internet. The Solid standard, created by Tim Berners-Lee, aims to re-decentralize the Web, which today lies under the control of a small number of global mega-firms such as Google and Facebook. In France, this standard is actively supported and extended by several teams gathered in the Digital Commons Consortium, present at the festival. They will give talks and workshops covering the Virtual Assembly and Startin’Blox.

Blockchains and distributed Web are closely associated with open source and free software, considered a type of digital commons. More generally, the question of the commons, is defined as a shared resource that is co-governed by its user community according to the community’s rules and norms and is an essential aspect of peer-to-peer networks.

The P2P Foundation, which will give one of the opening talks of the festival, claims the autonomy of the commons with respect to both the private and public sectors. An event within the festival, the Public Domain Day, organized by Wikimedia France and Creative Commons France, will invite open conversations about multiple aspects of intellectual property in the age of the commons: open science and open education, free licences and development aid, and the implications of IA and blockchain on art production. We will also screen a documentary telling the tragic story of Aaron Swartz, the freedom activist behind Creative Commons, and Hacking for the Commons, a brand new documentary about the clash between supporters of intellectual property and those who stand for open and free knowledge. Several members of the Coop des Communs will also participate, such as the Digital Commons Consortium and Open Food Network. Finally, a talk by The Commons Stack will show how blockchain, DAOs and commons can be tightly coupled.

The last major theme of the festival will be shared governance and peer collaboration, as these are critical to all the other topics mentioned above, from blockchain upgrades to management of the commons to the ability of people to act as free citizens and economic agents. We will open the festival with the Citizens’ Convention for the Climate, the first experiment of direct democracy embedded in the institutions of the French republic, as a response to the demand for real democracy expressed the Gilets Jaunes, in the context of climate emergency. The association between climate and collective intelligence will also be discussed during a talk and workshops on the Climate Collage. Tools, practices, and ideas for distributed governance and collective sense-making will be discussed and experienced with Jean-François Noubel, Open Source Politics, the Open Opale collective, and a Warm Data Lab by Matthew Schutte.


In short, peers and commoners everywhere support every revolutionary movement against the existing social and political order of things.

In all these movements, they bring to the front, as a leading question in each, the intellectual and physical property question, no matter its degree of development at the time.

Finally, they labour everywhere for a unanimous agreement on initiatives supportive of civil liberties and the construction of the commons.

Peers and commoners disdain the concealment their views and aims. They openly declare that their ends can be attained only by the overthrow of the prevalent logic of concentration of power, wealth, and information.

Free Peers of All Countries, Unite!

Lead image: Close view of Hong Kong Lennon Wall by Ceeseven under the Creative Commons Attribution-Share Alike 4.0 International license. Special thanks to Kirstin Maulding.

The post The P2P Festival in Paris: Unite the Peers appeared first on P2P Foundation.

]]>
https://blog.p2pfoundation.net/the-p2p-festival-in-paris-unite-the-peers/2020/01/05/feed 0 75593
Is Open Design a Viable Economic Practice? https://blog.p2pfoundation.net/is-open-design-a-viable-economic-practice/2019/12/27 https://blog.p2pfoundation.net/is-open-design-a-viable-economic-practice/2019/12/27#respond Fri, 27 Dec 2019 09:15:18 +0000 https://blog.p2pfoundation.net/?p=75625 BY ALEX PAZAITIS | JUNIOR RESEARCH FELLOW, TALLINN UNIVERSITY OF TECHNOLOGY CORE MEMBER, P2P LAB It has been roughly a decade after the days that people first discussed Open Design. It has hitherto evolved from a concept, to a movement, to a viable business choice. The RepRap 3D printer has been one of the first and... Continue reading

The post Is Open Design a Viable Economic Practice? appeared first on P2P Foundation.

]]>
BY ALEX PAZAITIS | JUNIOR RESEARCH FELLOW, TALLINN UNIVERSITY OF TECHNOLOGY CORE MEMBER, P2P LAB

It has been roughly a decade after the days that people first discussed Open Design. It has hitherto evolved from a concept, to a movement, to a viable business choice.

The RepRap 3D printer has been one of the first and most successful examples of open design. A 3D printer that could replicate itself is more than a design solution; it is a bold statement on the technological capacities of our time. A thing built to create other things, now creating copies of itself. Creation, being one of the core human characteristics, is now embedded in our creations.

It is, thus, no wonder it has sparked a wave of enthusiasm across diverse communities. Different visions of open innovation, distributed manufacturing and an automated self-sufficient society embody, to a lesser or larger extent the notion of open design. Though as much as the vision extends, the actual practice remains rather restrained. And while RepRap based 3D printers may have evolved to a billion dollar industry, industrial uptake of open design and open manufacturing is, arguably, still not there to see.

Part of the problem, as it is often the case, is structural. As a social activity, the open sharing of ideas and collaboration to create useful things by the users themselves has a self-evident merit. It can lead to better technologies, more learning from the side of the users, broader access to means of making and less waste, due to on-demand production and better maintenance capacity. But as a business option it goes almost against the foundations of everything we understand as the purpose of an enterprise.

In the end of the day, is able to survive to the extent it succeeds to exchange their products and services for money. Adam Smith in the Wealth of Nations, identifies this practice of exchange as a core survival tactic amongst individuals too. In a society where people produce themselves only a small fraction of the things they need, they exchange the products of their labour with these of other people to get the rest of it. It is then the common sense that markets and money is in fact the very purpose of the economy.

From a different perspective, the economy is about provisioning. It is the sphere of human activity that serves to cover societal needs: from the basic means of subsistence, to things and actions meant for pleasure and self-actualisation. From this point of view, sharing is actually a very economic function. Even more, on many instances it serves to create and distribute vital resources much more efficiently than markets. However, at least until recently, sharing could not be generalised as a capacity providing for human needs at scale. Therefore, it was mainly restrained to those domains where the costs of enforcing the rules necessary for market exchange were simply too high to bear.

But what the internet revolution brought about is much higher capabilities for communication and coordination based on shared information and human sociality. The sphere of these domains where market exchange is not the common sense has rapidly expanded. It became possible for people to pool, rather than exchange, the products of their labour on much greater scale, thus creating a much more generalised capacity for societies to serve their needs.

That is of course not to suggest that markets and money are simply done away with sharing and open design. Nevertheless, they no longer serve as the sole imperatives stimulating human creativity and coordination, if they ever have been. And it is vital for the flourishing of our societies to recognise, support and further stimulate these dynamics in our economic institutions. Even when access to better design and user experience is now more available than ever, businesses, especially small ones, will not invest in these possibilities before clear returns can be foreseen, in terms of covering their overheads, wages and taxes.

In the transitioning from the feudal order to the industrial one, no markets could ever exist and no exchange could take place if there weren’t for the provisions and enforcement of property rights and trade agreements. Likewise, in order to reap the benefits of the new technological capabilities, we need legal provisions to re-establish the relationship of businesses with their user communities now largely participating in the design and production; support measures like universal basic income for workers to be emancipated and devote their creative energy where it most needed in their local societies; and collective institutions that generalise and support pooling of productive capacities wherever possible, from digital platforms of open design, software and knowledge to open spaces for collaborative production, distributed manufacturing and needs-based design for societal needs.

The post Is Open Design a Viable Economic Practice? appeared first on P2P Foundation.

]]>
https://blog.p2pfoundation.net/is-open-design-a-viable-economic-practice/2019/12/27/feed 0 75625
The Evolving Business Strategy Of A Community In The First Chinese Makerspace https://blog.p2pfoundation.net/the-evolving-business-strategy-of-a-community-in-the-first-chinese-makerspace/2019/12/06 https://blog.p2pfoundation.net/the-evolving-business-strategy-of-a-community-in-the-first-chinese-makerspace/2019/12/06#respond Fri, 06 Dec 2019 16:14:34 +0000 https://blog.p2pfoundation.net/?p=75621 An Interview With Eduardo Alarcon Gallo By Prof Avril Accolla, Tongji University In these almost ten years 创客 chuangke (Chinese for makerspace) have boosted, shrunk, evolved. In 2019 the panorama is capillary diversified throughout the country: the strong policies of incentives actuated by the government starting from 2015 and the great diversity of the cultural... Continue reading

The post The Evolving Business Strategy Of A Community In The First Chinese Makerspace appeared first on P2P Foundation.

]]>
An Interview With Eduardo Alarcon Gallo By Prof Avril Accolla, Tongji University

In these almost ten years 创客 chuangke (Chinese for makerspace) have boosted, shrunk, evolved. In 2019 the panorama is capillary diversified throughout the country: the strong policies of incentives actuated by the government starting from 2015 and the great diversity of the cultural and business landscapes in cities of 1st, 2nd, 3rd tier make the “mass entrepreneurship innovation” policy interpreted and implemented differently.

During several sessions, we have interviewed Eduardo Alarcon Gallo, the communication officer for 新车间Xinchejian[1], on if and how the source of funding and revenues, as well as impact potential on learning and business models, have evolved in this decade.[1] the first maker-space in China, founded in 2010 by David Li (李大维), Min Lin Hsieh (谢旻琳) and Ricky Ng-Adams (伍思力) in Shanghai, renown to be a true hackerspace with Chinese characteristics.

What is the financial status of XinCheJian?

Xinchejian is a no-profit establishment run by volunteers: it survives cutting down the costs.

What is XinCheJian?

Xinchejian is a makerspace. It is a community. It is a place to learn and experience, a place for STEAM.

XinCheJian also embraces business, it’s a place to cooperate and create, to help to create start-ups, and create win-win connections with schools, universities and companies.

How has the government’s set of incentives following the policy “mass entrepreneurship innovation” supported you?

It has not, until spring 2019. We have been offered several times, but we preferred singular sponsorships from different companies throughout the years to focus on our independent community and activities.

This year, nevertheless, the rent of our historic venue has increased quite considerably, to a point where it was not sustainable for us. We have been offered some other venues for free, but after careful consideration, we considered our location a real value and an asset for our activities and legacy. We believe the strongest element of a makerspace is its community, of both memberships and at large. After all these years our community is here, where we are. Moreover, this neighbourhood, differently from others, has kept its initial population of small vendors, craftsman, industrial workshops, repairmen; we know them, we collaborate: in a way the neighbourhood it’s part of our community at large.

Therefore, in spring 2019 we have applied for government funding to sustain the rent’s cost. We have not participated in other ways to the government policy.

Has the 2015 policy “mass entrepreneurship innovation” changed or influenced your activities? Did you perceive the Bubble[2]?

We did not feel the Bubble, I did not even hear about it. We are not new makers trying to do good. Nobody ever came here and told me “… we do not trust the movement or your space”.

As a maker I know the spaces which are active and thrive both in China and abroad, I am not aware of the details of other situations.

My experience is that it could take a couple of years to establish a healthy community around a space; a sudden growth of 189 beautiful spaces in 6 months may lead to the fact that some could remain empty if they were not established to further collate a community already growing in the area.

How were you funded?

At the beginning we were sponsored by companies which were interested in relating their brand to our community and members, companies like BMW, Frog, DF Robot. From the very first start, we designed and held workshops for the sponsoring companies on themes like DIY, electronics, SW design, and others. These activities provided us with enough income to grow and thrive.

How has the companies’ interest evolved?

Today the interest of the companies has evolved and it is distributed among the offer of the 16 different Maker-spaces now active in Shanghai.

In addition to the workshops and courses on themes like DIY, electronics, SW design, now the companies are asking for an array of different activities: it is more complex, more sophisticated, layered and deeply integrated with companies’ HR culture. For example, alongside hackathons and DIY workshops, we are asked for courses on ideation processes, innovation management, sustainability, design thinking, and activities for team building and family days.

We are developing similarities to a service company.

How are you funded now?

We are funded by the companies which are interested in what our community can offer and our structured and custom-designed services.  We are now leveraging our human resources in our community to allocate them to the project of our client. The most common topics are still related to machinery, hardware and software design, but we are also asked about soft skills. There is now a new project management layer added to the professional service: especially for those companies which, due to the specific project’s size and duration, won’t need to hire an employee, but just outsource with us. We can offer a vast database of people, competences and services. In the free-lancer hour-fee, there is a percentage for Xinchejian to help it continue to be the bridge.

Our community counts hundreds of people as Xinchejian members, thousands as collaborating non-members. We connect and collaborate with individuals, centres and also other communities (like Coderbanker) with a common focus on business.

Can we then refer to it as an organic and synergetic community’s business model?

Yes, sure.

As makerspace, our membership is 100 yuan per month. Being a non-profit based on a community, it is difficult to escalate our model and to run a business sustainably. The management is horizontal, not vertical, so, at times, the decision-making process can be slow or have not a clear and consistent direction. Therefore the makerspace needs to remain a makerspace.

On the other hand, the companies and startups that are born here in Xinxchejian give back a percentage of the revenues of the activities that are related to the space.

Also, as I mentioned, we provide services to companies through our pool of hackers of whom fees we receive a percentage.

Many companies come to Xinxchejian to collaborate with all aspects of our community because they are aware there is a symbiosis and a win-win; the very members act often as a connection to the industrial world. We have built a reliable brand.

From a business model point of view, what is opensource for you?

Opensource is a tool, one of the many. Well managed, it can support gaining a big community in and around the space, but it is hard to monetize. We do not push mandatory opensource, for us, it is one more tool to create and sustain healthy community learning and business models.

From a business model point of view, what is opensource for you?

Opensource is a tool, one of the many. Well managed, it can support gaining a big community in and around the space, but it is hard to monetize. We do not push mandatory opensource, for us, it is one more tool to create and sustain healthy community learning and business models.

Your community: how did you build it and how have you kept it? Can you tell us about its evolution?

I could summarize these years in three main phases.

At the very first beginning, there was a clear separation between staff members and other members. At times there was not much awareness of one another within the two groups and members took the place (Xinchejian) for granted not knowing the existing challenges on economic sustainability and other issues.

In a second phase, the first generation of staff was growing bigger, through interests related to their history in Xinchejian, but outside of it, and there was some detachment.

Through long experience, we have grown into the opinion that to grow and keep a wide and solid community for our place, members’ participation to the various issues occurring was fundamental: it would facilitate stable commitment, spread a sense of responsibility on both staff and regular members, and transparency would bring trust.

Therefore, in this third phase, we have reorganised internal fluxes and added a management take on the activities. We have established several departments: maintenance, external communication, workshops, party committee, open night, finance. Our economic situation is now completely disclosed through a big whiteboard, visible for anyone who enters the space, with detailed incomes and expenses: not being fully aware proved to be a real barrier for our community.

Our choice has been proven to be the right one, now also the staff group has evolved: it comprises also active and committed makers who use the space every day. The heavy users have hence committed also into maintaining the space.

Which is the impact of XinCheJian on business models?

For what concerns the other makerspaces, we are often looked at as a model, for example, our membership is 100yuan/month and the other spaces follow.

For what concerns other businesses, I do not feel we can influence the sector since we are a non-profit.

On the other hand, the companies and startups that are born here are new and innovative: in my opinion, they are influencing the market with new ways and new business models.

–Precious Plastic, for example, is a 100 countries’ business model offering to all teams around the world blueprints and toolkits to create a recycling station. The Shanghai branch was born here and they create and sell mainly activities on recycling awareness, educational with universities and institutions, CSR with companies.

–Tokylab is an edutech STEAM company with the goal to empower anyone to invent and create in 5 minutes with no previous knowledge. It collaborates with companies and institutions. It is a new business, it is softwareless, this allows to major savings on the maintenance and updating.

–Vincihub organizes flight lessons with the helicopter flight simulator that they developed in XinCheJian.

As I mentioned before we also offer a support system for a new way to freelance.

How do you see XinCheJian’s impact?

The impact on society at large I reckon is substantial since the 21st-century skills are DIY. One learns how to learn, create, share, give and take within the community. Achieving your goals within a community enhances your soft skills.

Broadly it has an impact on innovation through products, services and business models.

What would you say is typically Chinese about XinCheJian?

Approximately 40 or 50 % of members and managers are Chinese.

Images source: https://www.facebook.com/xinchejian/

———————————————–

[1] the first maker-space in China, founded in 2010 by David Li (李大维), Min Lin Hsieh (谢旻琳) and Ricky Ng-Adams (伍思力) in Shanghai, renown to be a true hackerspace with Chinese characteristics.

[2] From the implementation of the 2015 policy “Mass Entrepreneurship Innovation” China has experienced incredible growth, reaching the biggest number of incubators and makerspaces in the world. The first high-tech business incubator was born in 1987 (in Wuhan, Hubei province), the first makerspace in 2010 (Xinchejian in Shanghai), the second one in 2011 (Chai Huo in Shenzhen), and at the end of 2016 China owned 3.255 incubators and 4.298 makerspaces triggering the creation of 223.000 SMEs. The numbers of the active makerspaces fluctuate considerably between 2015 and 2018: this phenomenon of sudden opening and closing have been referred to as The Bubble.

The post The Evolving Business Strategy Of A Community In The First Chinese Makerspace appeared first on P2P Foundation.

]]>
https://blog.p2pfoundation.net/the-evolving-business-strategy-of-a-community-in-the-first-chinese-makerspace/2019/12/06/feed 0 75621
Lumen Prize for Polish OD&M Training https://blog.p2pfoundation.net/lumen-prize-for-polish-odm-training/2019/11/28 https://blog.p2pfoundation.net/lumen-prize-for-polish-odm-training/2019/11/28#respond Thu, 28 Nov 2019 15:11:34 +0000 https://blog.p2pfoundation.net/?p=75618 LUMEN – Leaders in University Management is an annual Conference and Competition for all Polish Universities. The leitmotif of this year’s LUMEN Conference was the practical aspects of the implementation of Law 2.0, including change management at universities. The debate featured the main stakeholders of the science and higher education system, including the representatives of the... Continue reading

The post Lumen Prize for Polish OD&M Training appeared first on P2P Foundation.

]]>
LUMEN – Leaders in University Management is an annual Conference and Competition for all Polish Universities.

The leitmotif of this year’s LUMEN Conference was the practical aspects of the implementation of Law 2.0, including change management at universities. The debate featured the main stakeholders of the science and higher education system, including the representatives of the Ministry of Science and Higher Education (MNiSW) and other government institutions, university and academic association authorities, academic staff, management practitioners, as well as outstanding representatives of the academic community from Poland and abroad.

The Conference ended with a special session during which the nominees and winners of the 3rd edition of the Leaders in University Management Competition LUMEN 2019 and review good management practices at Polish universities based on materials submitted for the Competition was presented.

Polish OD&M Training called “Open Design & Manufacturing through event bades learning” was presented as a good practise with 5 other projects in Special prize section for projects which are exceeding main categories. Those projects include three main aspects – Management, Development and Cooperation.

Video presenting thePolish OD&M Training:  https://drive.google.com/open?id=1mR7KYo48ksed1zmOveTmRNdE58X8mOMu

The post Lumen Prize for Polish OD&M Training appeared first on P2P Foundation.

]]>
https://blog.p2pfoundation.net/lumen-prize-for-polish-odm-training/2019/11/28/feed 0 75618
Next 4.0: Formative Scenarios for the 4.0 Revolution https://blog.p2pfoundation.net/next-4-0-formative-scenarios-for-the-4-0-revolution/2019/11/08 https://blog.p2pfoundation.net/next-4-0-formative-scenarios-for-the-4-0-revolution/2019/11/08#respond Fri, 08 Nov 2019 12:23:02 +0000 https://blog.p2pfoundation.net/?p=75614 About this Event If the fourth industrial revolution brings with it radically new models of production and consumption, how do you design new products, services and experiences? What does it mean to make open and collaborative innovation in the age of complexity? And how do you train to enable sustainable change? Next 4.0 is an... Continue reading

The post Next 4.0: Formative Scenarios for the 4.0 Revolution appeared first on P2P Foundation.

]]>
About this Event

If the fourth industrial revolution brings with it radically new models of production and consumption, how do you design new products, services and experiences? What does it mean to make open and collaborative innovation in the age of complexity? And how do you train to enable sustainable change?

Next 4.0 is an international workshop dedicated to the design and training of designers in the 4.0 paradigm. One morning with experts, universities, businesses and makers to find out how the skills of those who design the small and big things around us evolve.

Find out more here.

The post Next 4.0: Formative Scenarios for the 4.0 Revolution appeared first on P2P Foundation.

]]>
https://blog.p2pfoundation.net/next-4-0-formative-scenarios-for-the-4-0-revolution/2019/11/08/feed 0 75614